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Icewind Dale : ウィキペディア英語版
Icewind Dale

''Icewind Dale'' is a role-playing video game developed for Windows by Black Isle Studios and published by Interplay Entertainment. It was released on June 30, 2000.〔 It takes place in the Dungeons & Dragons ''Forgotten Realms'' campaign setting, and is based on the Advanced Dungeons & Dragons 2nd edition ruleset.
The player begins the game by creating an adventuring party, which becomes enlisted as a caravan guard in the wake of strange events. As the story progresses, the player learns of a demonic feud that threatens the Ten Towns of Icewind Dale.
''Icewind Dale'' was released to positive reviews,〔(【引用サイトリンク】 url=http://www.gamerankings.com/htmlpages4/256221.asp )〕 with critics praising the game's musical score and gameplay.〔(【引用サイトリンク】 url=http://pc.ign.com/articles/163/163559p1.html )〕 The game received criticism for its similarities to previous Infinity Engine games.〔(【引用サイトリンク】 url=http://www.gamespot.com/pc/rpg/icewinddale/review.html )〕 An expansion to the game, ''Icewind Dale: Heart of Winter'', was released in 2001. The publishers also released a free add-on to the ''Heart of Winter'' called ''Trials of the Luremaster''. The sequel, ''Icewind Dale II'', was released in 2002. An iOS port of Icewind Dale called ''Icewind Dale: Enhanced Edition'' was released for Windows, Linux, Mac OS X and Android on October 30, 2014. It was also released for iOS on November 7, 2014.
The PC game does not follow the events of R. A. Salvatore's The Icewind Dale Trilogy novels, as it takes place in a different century—thus characters such as Drizzt Do'Urden, Bruenor Battlehammer, and others do not appear.
==Gameplay==

''Icewind Dale'''s gameplay incorporates a modified version of the Advanced Dungeons & Dragons 2nd edition ruleset. The rules' intricacies are automatically computed; the game keeps track of statistics and controls dice rolling.〔''Icewind Dale'' game manual〕
The player begins the game by creating an adventuring party of up to six characters.〔 During character creation, statistics including name, gender, race, class, ability scores and weapon proficiencies may be altered. Spellcasters and thieves have additional statistics to manage (in the form of spells and thief abilities, respectively).〔
After a character has earned enough experience points through completing quests and defeating enemies, the player is able to level up that character. The player may alter several statistics in this process, while others are automatically upgraded.〔 Certain character classes require less experience than others to achieve a new level. An experience point limit of 1,801,000 is in place for all characters, meaning certain classes are able to reach higher levels than others.〔
The player may order characters to engage in movement, dialogue and combat.〔 Combat occurs in real-time, as opposed to a turn-based system.〔 The player may pause the game at any time, and during a pause may give the party orders which will be carried out when the game is resumed.〔 Gameplay is focused mainly on combat, often against large groups of enemies.〔 The game also features a journal system that archives all text dialog with non-player characters (commonly called NPCs).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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